﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UserInterface.Presenters
{
    [Serializable]
    enum FSMState
    {             
        None,
        UnitMove, 
        UnitAttack, 
        UnitUpgrade, 
        CityBuildUnit, 
        VillageLinkToCity,

    }
}
